3DSMAX Lamp - 12/05/2020

On this class, we applied the floor for the scene and strated inserting material and textures to the created objects.



To start this lesson, we learnt how the use cameras to create scenes and different views to the objects.





Introduction to Material Editor.

To compose a realistic scene we learned how to apply materials and textures to the objects by uploading images of materials as maps.

We learned how to change the objects Glossiness, Specular Levels, Smoothness, etc.









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